If like me, you’re a huge fan of Zelda, then you’ll be happy to know as thanks to a heads up by Saberman, he has told us that Tukinem has made available the unfinished prototype(?) of Zelda over to the Commodore Amiga. As in his words “Work on it lasted great until I was overwhelmed by the enormity of this game, features such as additional maps with dungeons, computer AI and various armaments of our hero”. In light of this news, Saberman has also done a new video showing how far the game has come in development since it was halted.
Tukinem also goes on to say as a very rough translation from the forums “I was more skipped(?) from Amos to Blitz, and I can’t rewrite it to Blitz Basic yet, so ended up staying with Amos. If anyone wants to help out, please finish development as it has a lot of potential as shown below. I am currently writing something completely different and in a different language, even as the game intro could not be perfectly rewritten to Blitz Basic. I did not stop developing the game because I gave up, I just stopped because I was asked to do so”. So there you have it, sadly it looks as if this game wont be finished any time soon, if not ever, but if you want to try it out, it’s available below.