You may remember me telling you that I’d been printing some sample figures for the guys from the podcast to try out. I decided that I might as well paint up one of them myself, and picked the Celt warrior (the other options were a Roman legionary, a Greek hoplite and a Persian kardakes). There is a separate shield that goes with the figure, but I decided to leave that off.
Oh, and I didn’t notice the blue paint on his left wrist/hand until I was resizing the photos for the blog – not when I was painting it, not when I varnished it and not when I was taking the photos!
The figure was printed at 0.1mm layer height. If you look closely you can see the layer lines, but at a typical gaming distance they wouldn’t be visible.
Because of the layer lines, washes weren’t going to be an option – they’d tend to pool in the recesses. With that in mind, I primed the figure black, then did a white zenithal prime to help me identify the highlights and shadows for the next step – applying a purple pre-shade to the shadows and pale flesh to the highest highlights of the flesh.
I then built the flesh up using thin layers. I did also do a bit of wet blending to smooth out the transitions from the deepest shadows.
The trousers were also done by layering. For the metals, I decided to have another go at non-metallic metal – it didn’t come out too badly, but I need a lot more practice to get it right; the steel certainly looks better than the gold/brass/bronze.
Overall, I’m happy with how it came out but the fact that you can’t use washes, contrast paints, etc does mean that they will take longer to paint.